This is an experiment (a prototype in Blender) of a new feature we are developing in our makehuman software. It’s a new, original next-gen tool, that automatically models the most probable realistic head. So the user needs just a few clicks to roughly set the most important facial features, and makehuman will do the rest of the work ![]()
Actually we have a limited DB at the moment, so the results are still limited.
In this example, we use it to repair a bad modeled head.
Duration : 0:0:50
#1 by CriticalEyez on January 5th, 2010
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Oh wow its an …
Oh wow its an african head this time I’m impressed.
I mean I was worried that there would just be one head’s modeling it would always go to.
But this truly takes into consideration what you’re aiming for. Great work!
#2 by asdgz on January 5th, 2010
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Great work! I wanna …
Great work! I wanna use Make Human 1.0.0.